Variables
Variables store reusable design tokens — colors, spacing values, and other properties — that can be bound to nodes. Change a variable's value and every node using it updates.
Opening the Variables Dialog
With no nodes selected, the Design tab shows page-level properties including a Variables section with collection and variable counts. Click the settings icon to open the variables dialog.
Collections
Variables are organized into collections. Each collection appears as a tab in the dialog.
- Switch collection — click a tab
- Rename collection — double-click the tab name
Modes
Each collection can have multiple modes (e.g., Light and Dark). Modes appear as columns in the variables table. A variable has a value for each mode.
Adding Collections and Modes
Create a new collection from the dialog toolbar. Add modes to an existing collection to support theme variants or responsive breakpoints.
Managing Variables
The variables table uses resizable columns: Name, plus one column per mode.
- Create variable — click the "+ Create variable" button
- Edit name — click the variable name cell to edit inline
- Edit value — click any value cell to change it for that mode
- Search — type in the search bar to filter variables by name
Color Variables
Color variables display an inline color input with a picker. Click the swatch to open the color picker and select a new color.
Binding Variables to Fills
In the Fill section of the properties panel, use the variable picker to bind a color variable to a node's fill.
- Bind — select a color variable from the picker. The fill shows a purple badge with the variable name.
- Detach — click the detach button on the badge to remove the binding. The fill reverts to the resolved color value.
When the variable's value changes (or when switching modes), all bound fills update automatically.
Tips
- Use collections to group related tokens (e.g., "Primitives" for raw colors, "Semantic" for role-based aliases, "Spacing" for layout values).
- Modes are useful for theme switching — define Light and Dark mode values in the same collection.
- Variables support aliases — a "Semantic" collection can reference values from a "Primitives" collection.
- See Drawing Shapes for how fills and the color picker work.